Saturday, December 6, 2014

6.2 Networks


  • Network : System of interconnected computers, telephones, and/or other communications devices that can communicate with one another and share applications data.

  • Benefits of networks
-Share peripheral devices, such as printers, scanners, disk drives
-Share software
-Share data and information
-Better communications
-Accessing databases
-Centralized communications
-Security of information, because of improved backup systems



Types of networks : WANs, MANs, & Others
  • Wide area network (WAN) : Communications network that covers a wide geographic area, such as a country or the world. Most long-distance and regional  telephone companies are WANs. WANs are used to connect local area networks. The best example of a WAN is the internet.
  • Metropolitan area network (MAN) : Communications network covering a city or a suburb. Many cellphone systems are MANs.
  • Local area network (LAN) : Connects computers and devices in a limited geographic area, such as one office, one building, or a group of buildings close together. LANs are the basis for most office networks, and the organization that runs the LAN owns it. WANs and MANs generally use a common carrier--a telecommunications company that hires itself out to the public to provide communications transmission services--for at least part of its connections. (A home area netwok is a LAN).



Network architecture : How Networks Are Structured
  1. Client/Server
  • Consists of clients, which are computers that request data, and servers, which are computers that supply data.
          -File servers act like a network-based shared disk drive.
          -Database servers store data but do not store programs.
          -Print servers connect one or more and schedule and control print jobs.
          -Mail servers manage email.

     2. Peer-to-Peer (P2P)
  • All computers on the network are "equal" and communicate directly with one another, without relying on servers.



Intranets, Extranets, & VPNs : Use the Internet as their base
  • Intranets -  use infrastructure and standards of the internet and the web, but for an organization's internal use only.
  • Extranets - similar to intranets but allows use by selected outside entities, such as suppliers.
  • VPNs (virtual private networks) - use a public network (usually the internet) plus intranets and extranets to connect an organization's various sites but on a private basis, via encryption and authentication; regular internet users do not have access to the VPNs data and information
All use firewalls for security, a system of hardware and/or software that protects the system from intruders.


Network Components — all networks have several things in common:
Wired : twisted-pair, coaxial cable, fiber-optic cable
Wireless : infrared, microwave, radio, Wi-Fi, satellite
Hosts and Nodes : Client/server network has a host computer, which controls the network; a node is any device attached to the network.
Packets : fixed-length blocks of data for transmission, reassembled after transmission.

Protocols - set of conventions, or rules, governing the exchange of data between hardware and/or software components in the network; built into the hardware or software you are using.


The protocol in your communications software specifies how receiver devices will acknowledge sending devices, a matter called handshaking. Handshaking establishes the fact that the circuit is available and operational. It also establishes the level of device compatibility and the speed of transmission.
• In addition, protocols specify the type of electronic connections used, the timing of message exchanges, and error-detection techniques.
• Each packet, or electronic message, carries four types of information that will help it get to its destination;
1.the sender’s address (IP)
2.the intended receiver’s address
3.how many packets the complete message has been broken into
4.the number of this particular packet. The packets carry the data in the protocols that the Internet uses—that is, TCP/IP


Network linking devices:
Switch—Device that connects computers to a network; sends only to intended recipients; operates back and forth at the same time.
Bridge—Interface device that connects same type of networks.
Gateway—Interface device that connects dissimilar networks.
Router—Device that directs messages among several networks, wired or and/or wireless.
Backbone—Main Internet highway that connects all networks in an organization; includes switches, gateways, routers, etc.
NIC (Network interface card)—inserted in a slot on the motherboard, enables computer to operate as part of a network.
NOS (network operating system)—the system software that manages network activity.


Network topology: The layout (shape) of a network
Star – all nodes are connected through a central network switch
Ring – all nodes are connected in a continuous loop
Bus – all nodes are connected to a single wire or cable
Tree – a bus network of star networks
Mesh – messages sent to the destination can take any possible shortest, easiest route to reach its destination. There must be at least two paths to any individual computer to create a mesh network. (Wireless networks are often implemented as a mesh, and the Internet is a mesh.)


Star Network


Ring Network


Bus Network


Tree Network


Mesh Network



Ethernet
•Network standard for linking all devices in a local area network that describes how data can be sent between computers and other networked devices usually in close proximity.
•Ethernet deals with LAN collisions; Ethernet is a LAN technology that can be used with almost any kind of computer and that describes how data can be sent between computers and other networked devices usually in close proximity.
•The Ethernet communications protocol is embedded in software and hardware devices intended for building a local area network (LAN), and it is commonly used in star topologies.